Vidme's demise echoes the uncomfortable reality of video hosting.
Social media has perfected the art of deception.
Miitomo's pleasant experience undercut by easily abused systems.
The brazenness of Activision and Ubisoft is a sign of things to come
Why jump scares can't save a fundamentally broken experience.
Iconic horror game deserves better treatment.
Saying goodbye to both a service and people.
Cuphead is a solid platformer and a visual feast.
Most enjoyable VR experience in an unexpected place.
Lack of consequences allows for repeat offenses.
An excellent game reveals an unfortunate reality.
Resident Evil 7's satire of family values.
The Almost-Old Internet of 2003 was all garbage, just as our current Internet is.
Final Fantasy III wasn’t a video game, but an actual landscape I’d inhabited.
Facebook is too cheery.
The Elon’s projects are strange.
Except for the cat canoe.
Personal repercussions more stinging on Mark Zuckerberg’s runaway platform.
Sucked back to social media, and worse off for it.
What’s driving the increasing sense of loneliness in the digital age?
Why do we do this to ourselves?